31 August 2017

Zeiss VR One Connect puts PC games on mobile VR headsets

PC-powered VR gaming requires a minimum $500 investment just for the headset, but Zeiss and steam have introduced a cheaper way to do it. The Zeiss VR One connect runs SteamVR gamers powered by a PC but sends a pre-rendered display signal to a smartphone installed in a mobile VR headset. You can then games using a pair of Zeiss wireless controllers, connected Bluetooth to your IOS or Android smartphone with a screen between 4.7 and 5.5 inches.

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Zeiss says you need a "current" smartphone (a minimum resolution isn't specified) but can use other headsets besides its own $99 VR One. it supplies a USB cable to connect to your SteamVR-compliant computer and a pair of controllers. The game relies on your phone built-in motion sensor's and Bluetooth chip, but all the games processing is done on the PC.
The controller's track three-degrees of freedom mention using inertial sensor tech licensed from a company called PXL Vision. That data is married with your smartphone sensor data to calculate where your hands are in relation to the image on the mobile screen. That all has to work pretty well, or the controller and/or image lag could be pretty bad. Positional "room-scale" tracking isn't available, so you'll be confirmed a single spot, standing or seated.

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